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Shadow the Hedgehog · 2005
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Shadorux 326 Story Paths Explorer

The Shadorux 326 Story Paths Explorer is the complete interactive route reference for Shadow the Hedgehog (2005). There are 326 different six-stage routes through Story Mode — not 326 endings. Every run starts at Westopolis, and the mission you complete determines which stage comes next. The complete set is listed below with each route's stages and mission alignments.

326 complete routes · 10 normal endings · one branching stage graph
SHADOW 2005 DATABASE // ROUTE EXPLAINER

Story Route Viewer

Read one complete Story Mode route from left to right. Each card is a stage; the mission completed there determines the next card. Boss encounters appear directly on the step where they happen.
DARKNEUTRALHERO◆ BOSS
HOW TO READ THIS: Start at Stage 1 on the left. The colored mission strip on each card is the mission completed in that stage. Follow the arrow to the next stage. A boss marker means that boss battle occurs before the next stage or ending.
SHADOW 2005 DATABASE // STAGE ENTITIES

22-Stage Story Graph

Select a stage to inspect its position in the branching graph, incoming routes, available mission exits, route frequency, and reachable normal endings. The Last Way is separate from this graph because it belongs to Last Story.

SHADOW 2005 DATABASE // BOSS ENTITIES

7 Story-Mode Boss Entities

Boss encounters are now represented as their own layer between mission outcomes and the stage or ending that follows. Select a boss to inspect every encounter node it occupies across the 326-route graph.

SHADOW 2005 DATABASE // WEAPONS + ITEMS

Arsenal & Gameplay Objects

Weapons are modeled by combat type, origin, damage, and unlock relationship. Items and mission objects are linked back to the stages where they matter instead of living as a detached inventory list.

DATA NOTESCore item behavior follows the original game manual. Weapon naming/types are cross-checked against the Prima-era weapon data preserved by Sonic Wiki Zone; damage values use the Shadow speedrunning community's measured routing table.GAME MANUAL ↗WEAPON INDEX ↗DAMAGE TABLE ↗
SHADOW 2005 DATABASE // DIALOGUE CONTEXT

Stage Dialogue Index

Dialogue is stored as route-aware context instead of a transcript dump. Each record links a speaker, stage, scene type, and mission alignment to the part of the 326-route graph where that exchange can occur.

EDITORIAL NOTEShadorux stores short paraphrased dialogue cues and metadata here, not full copyrighted transcripts. Route counts are derived from the 326-path graph.FULL SCRIPT INDEX ↗SCRIPT REFERENCE ↗
SHADOW 2005 DATABASE // MEDIA ENTITIES

Official Media Index

Media is attached to the entities it actually documents. The first archive pass uses locally preserved SEGA assets from Sonic Channel, with stage links only where the relationship is clear.

SOURCE POLICYThese files are preserved locally so the database does not depend on hotlinks. Each record retains its original source URL and only receives specific entity links when Shadorux can support that relationship.SEGA SONIC CHANNEL ↗
SHADOW 2005 DATABASE // ENDING ENTITIES

10 Normal Endings

Each of the five final stages has a Dark and Hero ending. Choose one to inspect how many of the 326 routes reach it, trace a representative path, or filter the complete directory to only that ending.

SHADOW 2005 DATABASE // ROUTE COMPARISON

Compare Two Routes

Put any two of the 326 paths side by side. Compare shared stages, the first branch where they split, mission differences, and whether they converge on the same normal ending.

1 · Start at WestopolisEvery Story Mode path begins in the same stage.
2 · Finish a missionHero, Dark, or available Neutral outcomes send Shadow to a specific next stage.
3 · Reach an endingSix stages form one complete route. Different routes can reach the same ending.

Browse all 326 routes

This is the complete route set. Search for a stage, ending, or H/N/D sequence; every card shows the six stages and the mission outcome taken at each one.

Showing 326 of 326 complete routes